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Passing upgrades

Creator / through-ball priority. Parent: Upgrade priority.

SituationSpend priorityStatusNotes
Creator playstylePassing 1stLab heuristicDrawn through balls create the shot.
Pure finisherPassing last of fourLab heuristicOnly enough to receive / recycle.
Pass curve strength numbers—TBDRefuse invented values.

No real-world gym / plant-foot / COD loadout copy. Numeric effects TBD.

Last updated: (Asia/Shanghai) · universe 10769393753 · Sources