Home · Rewinds
Career Lab · S2 thick★P0 decision table. Consensus from Destructoid / GameRant (+ Roblox reward text): Rewinds = redo a frozen moment when a draw fails; Extra Chances = another attempt to convert. Conflict: PGG once described Rewinds as trait/style rerolls — treat that as unreliable vs play-redo consensus.
| Situation | Prefer Rewinds | Prefer Extra Chances | Status |
|---|---|---|---|
| Missed sitter / bad draw path | Yes — redo the same frozen moment | Only if Rewinds empty and another attempt is offered | Media consensus |
| Penalty / free-kick miss | Yes if the set-piece freeze is still the lever | Yes if the UI offers another take without full rewind | Lab heuristic · confirm in-client |
| Match already lost shape (multi-fail) | Save remaining Rewinds for one key chance | Spend Extra Chances on the next clear look | Lab heuristic |
| Cup final / World Cup moment | Hold ≥1 Rewind before kickoff if stocked | Hold ≥1 Extra Chance for the decisive shot | Lab heuristic |
| Exact stack caps / shop rates | TBD | Game passes exist (media) — Lab has not audited prices as strategy advice | |
Codes that grant these: see honest codes table. In-game labels win over any media disagreement.