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Career Lab · S2 thick

Pace upgrades

Loose-ball / breakaway priority. Parent: Upgrade priority.

SituationSpend priorityStatusNotes
Through-ball finishesPace 2nd for finisher / balancedLab heuristicArrive before the keeper closes the angle.
Pressing linesRaise when you lose races to loose ballsLab heuristicSymptom-driven, not a fixed %.
Sprint multiplier—TBDNot published — TBD.

No real-world gym / plant-foot / COD loadout copy. Numeric effects TBD.

Last updated: (Asia/Shanghai) · universe 10769393753 · Sources